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chore: point the Netcode for Entities git dependency at trunk
The GameObject layer change has merged to trunk, so testproject follows trunk instead of the pull request branch, and minimalproject gets the same entry so both compile against N4E 7.2.0. These switch to the published 7.2.0 package once it is available.
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‎minimalproject/Packages/manifest.json‎

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"disableProjectUpdate": false,
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"dependencies": {
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"com.unity.ide.rider": "3.0.38",
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"com.unity.netcode": "https://github.cds.internal.unity3d.com/unity/unity.git?path=Workspace/com.unity.netcode#trunk",
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"com.unity.netcode.gameobjects": "file:../../com.unity.netcode.gameobjects",
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"com.unity.test-framework": "1.9.0",
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"com.unity.modules.adaptiveperformance": "1.0.0",

‎testproject/Packages/manifest.json‎

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"com.unity.ide.visualstudio": "2.0.26",
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"com.unity.mathematics": "1.4.0",
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"com.unity.multiplayer.tools": "2.2.11",
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"com.unity.netcode": "https://github.cds.internal.unity3d.com/unity/unity.git?path=Workspace/com.unity.netcode#netcode/remove-exp-define-ghost-object",
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"com.unity.netcode": "https://github.cds.internal.unity3d.com/unity/unity.git?path=Workspace/com.unity.netcode#trunk",
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"com.unity.netcode.gameobjects": "file:../../com.unity.netcode.gameobjects",
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"com.unity.package-validation-suite": "0.49.0-preview",
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"com.unity.services.authentication": "3.7.4",

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